Bluetooth LE Is Cool, Android Is Behind

By | April 16, 2014 | No Comments »

Bluetooth Low EnergyThe advent of Bluetooth Low Energy has made it possible to create devices and accessories with great battery life. However, not all is perfect in the BLE universe, at least right now, because the current implementation of BLE on Android leaves us wanting. Read more

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Global Services Magazine Interviews First Line's President

By | April 15, 2014 | No Comments »

Nick Puntikov, President & Chairman of the Board, First Line Software

GS100 Showcase: Following First Line Software’s recognition in the Global Services 100 2013 ranking as one of the world’s leading software services providers, Global Services Magazine interviews Nick Puntikov, First Line’s President and Chairman of the Board, about the industry trends and the company’s plans for 2014 and beyond. Read more

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Count Your Steps with MEMS: How Pedometers Actually Work

By | February 18, 2014 | No Comments »

Dmitry ElyuseevThe pedometer function is one of the most ubiquitous and useful in wearable electronics available on the market today. The number of steps you take can be used to calculate calories you burn during the day, estimate distance traveled (which is especially promising for indoors navigation) and other things. However, do you know how pedometers actually work? Read more

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Certification Frustration

By | November 7, 2013 | No Comments »

Peter VaihanskyWith agile development steadily gaining in popularity, we are witnessing the proliferation of various sorts of agile certifications. The most popular by far is the Certified ScrumMaster (CSM) training and certification, which is now available in abundance all over the country and beyond. However, the CSM boom is not without controversy in agile circles. Read more

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We did offshore Agile before it was cool

By | November 4, 2013 | No Comments »

Alexander PozdniakovImagine a very large software project that has been running for over 3 years, 80+ people on the team, classic waterfall process, over a million LOC, 700+ database tables, over 40MB of source code. Now add to that the approaching production deadline, several months spent trying to get quality and performance under control with very little to show for it, lots of patchwork code rendering the system exceedingly difficult to troubleshoot performance-wise, and the number of new bugs discovered by QA steadily exceeding the number of closed defects week after week. Now on top of all that, add a deluge of change requests, some of them contradictory, plus tired people, endless overtime, working weekends, and a general sense of despair. Got it? Good. There you have it, the classic death march. Read more

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Story points or ideal days?

By | October 24, 2013 | No Comments »

Michael Ganchikov There is a long running debate regarding the use of story points vs. ideal days for estimating backlog items. In my practice, I actually use both. Read more

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Can Agile Help Deliver on the Fixed-Price Promise?

By | July 29, 2013 | No Comments »

Peter Vaihansky First, let’s pin down what “fixed bid” or “fixed price” actually means.

It’s not just that the customer demands to know as precisely as possible how much they will have to pay for the project (which, on the surface, is not an unreasonable request). Usually, the customer will also want to fix what it is that they are going to get—the scope. Often, the customer is interested in getting the deliverable by a certain date, thereby fixing the time as well. In reality, therefore, it often makes sense to speak of “fixed iron triangle” projects. Read more

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Cloud IDEs: A solution in search of a problem?

By | July 23, 2013 | 3 Comments »

Andrew ZaikinCloud IDEs are being touted more and more as the next big thing. While I think people like and have something there, it is too early to predict mass migration of programmers into the cloud from desktop IDEs.

Some arguments for moving to the cloud just don’t sound very convincing, as far as I’m concerned. Take this advertorial, for example (yeah, it’s really an advertorial). To me, the “problems” with desktop development cited in the piece are not genuine problems. Read more

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